This comprehensive guide lists the locations of all unique items in S.T.A.L.K.E.R. 2: Heart of Chornobyl. The data was compiled by the entire community, and here you will find a complete list: from the Small Zone to Pripyat.

Important warnings before you begin:

  • Spoiler alert: This guide reveals details about quests and endings.
  • Release bugs: The game contains bugs. Some items (such as the “Cavalier” rifle, the “Raika” shotgun, and the “Shield of Duty” exoskeleton) may be missing from the game at this time. Quests to obtain certain guns may also be bugged.
  • Non-unique items: The list includes several powerful items (e.g., the Gauss Cannon) that are technically not unique but are too good to leave out.

Pre-order bonuses and special editions

Items from special editions (Tourist Outfit, Veteran, Survival Kit, PTM pistol, Monolith AR416, Hunter M860 shotgun, Monolith Saiga, PSZ-21V Guard exoskeleton, etc.) are awarded for completing a side quest. A flash drive will appear in your stash after completing the main mission “Needle in a Haystack.”


Lesser Zone

  • Valic Lumic’s AKM-74s: In a hiding spot on the water tower during the Warlock quest.
Searching radiation-marked bag on water tower
  • Unknown Stalker’s AR 416: Give the Pomar icon during the quest in the Makov Fields.
Ponomar talks indoors in S.T.A.L.K.E.R. 2
  • Weird Flower: The artifact is located in the northern part of the Poppy Fields.
Picking up weird flower in red field
  • Weird Ball: The artifact lies next to the Bulba anomaly.
Glowing portal over swamp at sunset
  • Partner: Awarded after defending Zasa from the Monolith. The “On the Edge” quest is obtained from the Warlock after the District region. Keep the weapon. (Note: the quest often glitches).

Garbage

  • Drowned Weapon: Talk to the stalker at the entrance to the Slag Heap who dropped his gun.
Assault rifle lying on riverbank in-game
  • Checkmate: In the Shah’s hideout (northern tunnel of the Dump) after completing the quest “No Honor Among Thieves.” Watch out for the mutant when looting!
Man sitting in brick basement room
  • Spitter: Kill L. Barai when he tries to rob you in the side mission “A Big Score.”
Leva Borzoi stands in abandoned truck yard
  • Combatant: Show Colonel Korshunov (Kov) the unusual CPC in the mission “Back to the Terrikon.”
Two men in room at table
  • Window Freedom Suit: Under the pipeline bridge between Terrikon and Rostok, next to one of the pipes.
Gloved hand holding grenade near rusty pipe

Cement Factory

  • Decider: Reward for the quest “The Uninvited Guest” from Mric Genius in the Concrete Forest.
Player holding knife, picking up gun indoors
  • SEVA Suit: On the roof of an unfinished building northeast of the factory. Save your game—there’s an anomaly there that causes dizziness and drains your health.
Soldier crouches behind wall on rooftop
  • GP-25 Base Unit: In the Intercom Tower safe. Code: 030794.
First-person view inside abandoned room by window

Cooling Towers

  • Weird Nut: Solve the puzzle inside the huge fiery anomaly (yellow circle). The artifact automatically heals bleeding—an indispensable item for the final missions.
Picking up Weird Nut near molten lava
  • The “Curas” exoskeleton: In the SKD assembly hall. Climb the stairs inside the building. (Does not support sprinting).
First-person aiming shotgun at factory building
  • Grom S15: Southwest of the SKD workshop, in a pit with fire anomalies.
First-person shotgun aiming down dark mine shaft

Wild Island & Zaton

  • Lynx: Reward for completing the main mission “Hot on the Trail.”
  • Soft Mod: In the building at the bottom right of the railway maintenance complex.
Black rifle lying on wooden crates
  • PSZ-5I “Hawk”: Opposite the Soft Mod location. Door code: 2468.
Open doorway in brick building entrance
  • Cluster F***: In the sniper’s nest during the “Three Captains” missions on Zaton (complete “The Mysterious Case” first).
First-person view aiming rifle inside rusty cabin
  • Predator: In the village east of the railway complex, in the building with a sloped roof and a mutated cat. (Note: The blue chest is often missing due to a bug.)
  • Weird Water: In the Lights Anomaly on Zaton. You need to come at night and run from light to light. Spawn is random, often on the rocks in the center. (Often glitches).
Glowing green lights hover over dark swamp
  • Cardan’s Special Weapon: At the mill, on Stats Leech’s body, north of the newbie village.
Player loots body on metal walkway
  • Exoskeleton: In the room next to the TV after completing the “Legends of the Zone” mission.
Man watching blue security monitors indoors

Swamps & Circa

  • Deadeye: Reward for the story mission “Through Thorns to the Stars” (Add Astra per aspera) in the Marshes.
  • Gambit: Awarded for the missions “In Search of a Miracle” or “Legends of the Zone.”
  • Masan Helmet: Found in a backpack in the sewers during the escape in the quest “The Last Drop of Blood.”
Looking through tunnel at ladder in sewer

Rostock

  • SEVA Suit: Western part of the Sprout, inside the bridge crane cabin above the electrical anomaly (near the crashed helicopter).
Rusty excavator on industrial construction site
  • Tactical helmet: In the underground passage in the lower right corner of the city.
STALKER 2 player aims pistol at artifact
  • Glutton: At the exit of the underpass, to the right of the field of abandoned helicopters.
Player approaches dark tunnel entrance outdoors
  • MC (weapon): In a sports bag at Rostka Depot, in the room opposite the completion point of the “Invisible Threat” quest.
Open doorway in brick warehouse interior
  • Sledgehammer: Reward for achieving the Arena Master title in Sprout. (Warning: there is a bug in Round 4; be sure to make a backup save.)
  • Sphere M20 Helmet: Reward from the Bartender for the quest “Just Business.”

Chemical Plant & Army Warehouses

  • The Trophy: There are concrete shelters west of the Army Depots. Throw a grenade into one of them to trigger a chain reaction—this will open a safe containing weapons.
First-person aiming rifle at stone monument outdoors
  • PSZ-12V “Bulat”: On the ground floor of the old Freedom headquarters building. Code: 0690.
First-person gun aiming at barred door indoors
  • Spitfire: In the sewers, where you escape during the quest “In Search of Past Glory.”

Burnt Forest, Duga, Malachite

  • Weird Pot: In the Fog Anomaly (Burnt Forest), where you need to find the house key.
Player aiming gun at pot in oven
  • SEVA’s Outfit: The school at the southernmost tip of the Arc. Unlocked via a quest from a soldier (appears during the Arc storyline). If the quest glitches and the soldier attacks you, just kill him and take the key.
  • Gangster: On a table in the underground bunker during the “Minor Incident” mission (Malachite).
First-person aiming shotgun at desk with pistol

Yantar & Red Forest

  • SEVA Suit (Amber): Inside the Amber industrial complex. Jump along the pipes into the building with wooden planks by the window.
Hooded figure crouching by bench in alley
  • PSZ-9D Duty Armor: On the roof of the walkway between buildings in the Amber Agricultural Workshop. You need to collect three keys.
First-person knife view on rooftop ledge
  • Rat Killer: In a dusty cable tunnel near the regenerator during the story mission “Act of Mercy” (Redwood Forest).
  • Whip: On the table in the Doctor’s house upon returning from the “Act of Mercy” mission.
Rifle on table in room

Yaniv, Jupiter, and Pripyat

  • Weird Bolt: In the tornado anomaly on Yanov. (Save your game; the item often doesn’t appear.)
  • Diamond Exoskeleton: The roof of the eco-bunker southeast of Yanov Station (the “Border” quest). A second piece of this armor can be found in the kindergarten in Pripyat.
Concrete bunker in grassy field at dusk
  • Texan: In the only open bunker belonging to the scientists on the abandoned campus near Pripyat (Jupiter).
  • Liberty Exoskeleton: On the second floor of the bookstore in Pripyat.
Abandoned building with open bays outdoors
  • Operator Exoskeleton: Between Pripyat and Yanov. Climb up the red pipe to the second floor of the building.
Gloved hands facing shelves in room
  • Ruby Exo Suit: In the locker room above the sports court in the Palace of Culture. Use explosives to open the door from the outside.
Mission objective overlay on concrete building exterior
  • The “Brummbar” exoskeleton: “White House” location in Pripyat, top floor.
Mission objective overlay on abandoned apartment building
  • “Bulwark” Exoskeleton: Music School in Pripyat. Use the grenade again to open the door.
  • Gauss Gun: At the Prometheus Movie Theater (Pripyat). Throw a grenade at the locked door.
Gloved hands holding grenade in doorway

Unique Endgame Items

The game does not feature a “New Game+” mode or free movement after the ending, so you won’t be able to use these items for very long. The choice of unique gear depends on which side you choose.

Option 1: Endings of “Varta” or “Iskra” (Collaboration with Korshunov)

S.T.A.L.K.E.R. 2 characters facing forward indoors
  • X7 Suit: In the safe after completing the “Down Below” mission.
  • Heart of Chernobyl: A unique artifact that can be taken from Strelok in the “Last Step” mission.
  • Unique EM1 Gauss Cannon: Obtained from Scar in the “Last Step” mission.

Option 2: Endings by Strelkov or Korshunov (in collaboration with Richter)

Lone figure walking through ruined city street
  • The Beast: Obtained from Colonel Korshunov in the “Down Below” mission after defeating him.
  • Encourage: Also drops from Colonel Korshunov, but the item often glitches and disappears.
  • Snik: Lies on the table after completing the “Down Below” mission.
  • X7 Suit: Also available in this branch.
  • Labyrinth: Awarded if you do not shoot the Doctor in the “Last Wish” quest. Look for the secret tunnel in his vault during the escape.